Dropping onto Xbox Live and PSN on the 25 April in Europe, the Dragon’s Dogma demo will offer players the chance to take two of the nine classes available in the full game through two unique and exclusive prologue sequences to the main games story.
The title will also introduce the ‘Pawn’ party system where you can create a party made up of characters from the game world and those created by other players via in-game connectivity. Both the melee-based Fighter class and the stealth-savvy Strider class will each offer a unique environment and final boss encounter that will showcase their unique strengths and abilities.
Aiming to mix RPG elements with more traditional hack & slash and horror staples, Dragon’s Dogma will also offer the standard avatar customisation feature but will neatly let players port their customised demo character over to the main game.
The full version of Dragon’s Dogma will be available for Xbox 360 and PlayStation 3 on May 25.